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Rasterwerks phosphor beta 2
Rasterwerks phosphor beta 2









rasterwerks phosphor beta 2

Of course, you would only do so if you own The Matrix soundtrack CD -). Marilyn Manson - Rock Is Dead - The Matrix - 01.mp3 Rammstein - Du Hast - The Matrix - 12.mp3 Prodigy - Mindfields - The Matrix - 07.mp3 Rage Against The Machine - Wake Up - The Matrix - 13.mp3 Propellerheads - Spybreak! (Short One) - The Matrix - 02.mp3 To try it out, check Enable, and take a set from these temporary URLs (copy-n-paste into Track fields): The background audio is an MP3 player, so you can play whatever URL you want (I only recently found out Shockwave doesn't throw that security dialog for this, nifty).In Spectator mode: SPACE = switch view, click+drag to orbit camera, cursor keys UP/Down/Left/Right = camera In/Out/Lower/Higher.The performance is pretty much CPU bound, due to collision, LOS tests, and projectiles, so the number of bots is the biggest framerate hit. If you just want to watch, go to Settings, hit the Game tab, check Spectator, and add a few bots depending on the speed of your machine (try 3 for 3 Mhz CPUs), click OK, then Start.If you just want to wander about the world without being bothered, just click Start on the Main Menu (bot count defaults to 0).Make sure you check Save Settings so your customizations are restored next time. To re-map, click the box and press a key or mouse button (some keys like ESC and P are not-mappable). For a controls list, go to Settings/Controls.3 player types with 3 skins each and about 30 anims each (created by the talented guys at ).Up to 8 players/bots/spectators per session (peer-to-peer with one player acting as host, using the MU Xtra).

rasterwerks phosphor beta 2

  • Multiplayer deathmatch in a web browser.
  • To play using OpenGL, disregard the initial "DirectX 7 not found" dialog, choose Settings, then Video, then change DirectX to OpenGL and you're good to go.Īdditional bullet points that follow are direct from Nick:

    #Rasterwerks phosphor beta 2 mac

    I was able to run this amazing piece of work on my measly G4 Mac laptop in Firefox using OpenGL. His recommendations are not requirements, however. Here is what Nick recommends: Recommended for playback: 1.6+ MHz CPU, 64+ MB video card, Internet ExplorerĦ, Shockwave 10, Enhancer Xtra required for mouselook, fullscreen. And it all runs within the convenience of your browser(!), provided you have a computer with a fast processor, DirectX or OpenGL installed, and with a nice video card. Phosphor Beta 1 kicks the action into high gear by including multiplayer deathmatch functionality. Remember the amazing, jaw-dropping, Shockwave 3D first person shooter (FPS) demo that surfaced last year just prior to GDC? The game was called Phosphor Alpha and it was created by Nick Kang of Rasterwerks.











    Rasterwerks phosphor beta 2